Student beta tests new Rappelz game
February 3rd, 2010 | by admin |Jason Patterson opened his laptop to reveal the beta version of rappelz rupees, a Korean-based role playing game free of subscription charges.
Patterson, a senior majoring in computer information systems technology, carefully eyed the game code that failed to properly translate from Korean to English.
“The names of some characters and items just didn’t translate well into English,” Patterson said.
This version of rappelz rupees consists of updated melee and summoner classes, as well as new items.
Patterson was one of 500 users chosen to test the latest version of rappelz rupees in its first version released outside software maker nFlavor. He signed up for a chance to play the beta version of the game through his e-mail and in turn was graced with an exclusive playable peek.
Patterson said rappelz rupees was reminiscent of Warcraft, another game he has played.
There are five servers supporting Rappelz with over 2,000 users occupying them at one time. The first beta version of the game opened to the public on Oct. 2, 2006. To sign up for a free account, one can access the rappelz rupees Web site and download an online user account.
Rappelz is traditionally referred to in abbreviated form as a MMORPG, meaning Massively Multiplayer Online Role Playing Game. This title is used in the computer gaming industry to categorize games that support large amounts of users who have personalized characters that can interact with one another online.
“Sometimes the game would just freeze,” Patterson said. “Beta testing is beneficial as a whole, because you don’t want to put out a game that isn’t any good.”
In order to inform rappelz rupee of any defects or bugs, or any other input, the tester takes a screenshot of the problem and submits it by e-mail to Gal-Net.com. Gal-Net is the publisher of the game.
Beta testing or software testing is a method employed by game developing companies to gauge the caliber of finished computer software. This is usually the final testing of a game rappelz gold, after the company has already done its own testing and is prepared to release it to the public.
Testing ranges from the appearance of in-game flaws such as freezing and illegible wording to its compatibility with other computer software forums. Sometimes games have major problems running on different operating systems that don’t know how to translate the game’s code to the system.
“It’s pretty cool because sometimes companies will give you free things for testing their games, like shirts, hats and upgrades for your characters,” Patterson said. “Beta testing really helps redefine the product, and make it better overall for the public.”
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